So far I have been having a lot of trouble thinking of ideas for a good project for our interactive design. So far I have thought of...
1. Something which is a play on the coloured word phenomenon - e.g. yellow in red text, so instead of asking you to click on something, I thought it would be interesting to have a vertical box/board with holes in it and have it be coloured in different sections to represent some coloured balls, but having a different colour word coloured in - if that makes sense, so surrounding one of the holes would be the word blue in red - and so on. The coloured balls would be the interaction, you could test how quickly someone can see the colour of the balls and put them in the correct coloured holes, and then test how quickly someone could put them in the correct name of the colour, not the colour. I like the fun interactiveness of this idea, and how it would be using some information on the conflicting parts of the brain in the task like that - but I also feel like it has been done a lot so I tried to think of other things.
2. I haven't thought of many specifics for this one but I was thinking about something to do with fear response. Having a box you put your hands in while not knowing what might be in there and seeing how the user responds. But I didn't go very far with this idea as I think it would be a wee bit difficult to install fear over curiousity...
3. To have different coloured liquids in bottles and have the bottles be completely blacked out, making it impossible to see if the liquid is coloured or not, and then have the user choose between a selection of colours and say what they thought that taste represented in terms of a colour. The hard thing would be that once the liquid came out of whatever bottle was being used, other users might see what is it while it is going into the mouth. Perhaps a blindfolded user could be easier than filled in bottles. Anyway - this is an interesting avenue I might research more. I haven't decided whether things are actually going to be flavoured as colours humans thing they should be, or whether they are just going to be coloured without flavour and see what happens, but I will need to check this out further.
4. And lastly having a board of some kind and on one side (the user side) are say photographs of 12 items and on the other side, another person rubs two of the items together to create a sound - the user then has to choose which of the objects in the pictures side are being used to create that particular sound. I really think this idea could work as well. My tutor preferred option 3, but I'm definitely going to keep option 4 on the table.... perhaps for Fridays testing tutorial!
it continues.....
Awesome ideas Karly, I think numbers 1 and 4 are probably the strongest of them and it's time to really start experimenting, make a mockup board and see if people do in fact mix things up.
ReplyDeleteI also really like how thorough this blog is, it's nice and easy to follow so thank you for that. you're in a really good position to draw upon your psychology knowledge in this project to create something really nice, but always remember that you are working with 2 fields with very different vocabularies, so when crossing them remember to provide short descriptions (pretty much like what you did with the ticklishness examples, cheers)
can't wait to see what you come up with